AI Insights · Timothy · April 2024
Top 5 Horror Games on iOS in New Zealand for Q1 2024
Discover the performance trends of the top 5 horror games on iOS in New Zealand during Q1 2024, including weekly downloads, revenue, and active users.
In Q1 2024, the top 5 horror games on iOS in New Zealand showcased varying trends in weekly downloads, revenue, and active users. Below, we delve into each game's performance, based on data from Sensor Tower.
Identity V from NetEase Games saw a notable peak in weekly revenue, reaching approximately $1.6K in the final week of January. The game maintained a consistent number of weekly downloads, averaging around 40-50 downloads per week, with a slight uptick in the final weeks of March. Weekly active users remained steady throughout the quarter, fluctuating between 550 and 650 users.
Playrix's Mystery Matters exhibited a steady decline in weekly downloads early in the quarter, dropping from 197 in the first week of January to 33 by mid-February, before recovering slightly to around 100 downloads per week by the end of March. Weekly revenue showed a gradual decrease from $959 in the second week of January to $544 in the last week of March. Active users followed a similar trend, starting at 493 and ending at 400.
Dead by Daylight Mobile from Behaviour Interactive Inc. experienced fluctuations in weekly revenue, peaking at $769 in mid-January and then stabilizing around the $100 mark for most of the quarter. Weekly downloads varied, with a high of 65 in late January and a low of 18 in late February. Active users remained relatively stable, averaging around 300 throughout the quarter.
Myths of Moonrise by STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO., LIMITED showed consistent weekly revenue, ranging from $53 to $209 over the quarter. However, there were no reported weekly downloads or active users for this game.
Five Nights at Freddy's from Clickteam, LLC had sporadic weekly downloads, with notable peaks of 49 and 47 in mid-January and the first week of January, respectively. Weekly revenue fluctuated, peaking at $166 in the first week of January and maintaining around $100 towards the end of the quarter. Active users started at 93 in early January and saw a significant drop to 52 by the end of the month.
For more detailed insights and data on these and other apps, visit Sensor Tower.